Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera b8cc94a4ef WIP: macOS port %!s(int64=7) %!d(string=hai) anos
  Marko Pintera 30320c2eba WIP: macOS port %!s(int64=7) %!d(string=hai) anos
  Florian Will aa58cde7bd Bugfix: Support uploads of 2D array textures in GLRenderAPI %!s(int64=8) %!d(string=hai) anos
  BearishSun 3c1b9baaac Feature: Texture copies can now use arbitrary ranges for source/destination, instead of forcing a copy of the entire texture face %!s(int64=8) %!d(string=hai) anos
  BearishSun 141bb63ce6 WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
  BearishSun a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
  BearishSun 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos