Historique des commits

Auteur SHA1 Message Date
  BearishSun 7ea46601de Modified GameObject deserialization so that it only generates a single handle data object shared among all handles, in order to make renaming possible without iterating through every single handle il y a 10 ans
  BearishSun 8042c0b9e3 Don't record an empty managed serializable diff if no changes are detected il y a 10 ans
  Marko Pintera 2c35a0c825 Removed all the unused allocators il y a 10 ans
  Marko Pintera 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test il y a 10 ans
  Marko Pintera 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) il y a 10 ans
  Marko Pintera bf23b6d2e6 Assembly refresh working (all obvious issues resolved) il y a 11 ans
  Marko Pintera 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) il y a 11 ans
  Marko Pintera 1d5fdd56a3 Added GameObjectField C# il y a 11 ans
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename il y a 11 ans