História revízii

Autor SHA1 Správa Dátum
  Marko Pintera 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 rokov pred
  Marko Pintera 8384594143 Renamed all instances of render thread to core thread 12 rokov pred
  Marko Pintera 8c982e0422 Moved the core thread outside of the render system 12 rokov pred
  Marko Pintera 2e7b129c54 Added a special class for the core thread 12 rokov pred
  Marko Pintera 0f201050b2 Better handling of focus changed events 12 rokov pred
  Marko Pintera ce2b4ef58b Moved window focus/move/resize events to WindowManager 12 rokov pred
  Marko Pintera 05a77f5c18 Moved GUIManager to callbacks 12 rokov pred
  Marko Pintera cc40ddef9b Various improvements to the TitleBar and couple of GUI bug fixes 12 rokov pred
  Marko Pintera 1eafbaa11b More new alloc system porting 12 rokov pred
  Marko Pintera 9c598ab4ef Added a stack allocator 12 rokov pred
  Marko Pintera 588d28952d More work on mouse events 12 rokov pred
  Marko Pintera b0b6182dab Working OS cursor in DX11 12 rokov pred
  Marko Pintera 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) 12 rokov pred
  Marko Pintera aa46b8b57a Overhauled OpenGL context handling 12 rokov pred
  Marko Pintera d153f45214 Fixing an issue where editor windows weren't being destroyed in the proper order 12 rokov pred
  Marko Pintera d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee 12 rokov pred
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 rokov pred
  Marko Pintera fc2c493b75 Moved SceneManager to its own project 12 rokov pred
  Marko Pintera 630371789b Create Banshee App and made sure everything runs so far 12 rokov pred
  Marko Pintera a3340532f8 Ported a good section of GUI/2D to Banshee 12 rokov pred
  Marko Pintera bf1dbf542a Some more work on bounds and started work on EditorWindow 12 rokov pred
  Marko Pintera 4c253b1b1a Renamed GameObject -> SceneObject 12 rokov pred
  Marko Pintera 7eadcafc4d Fixed a bunch of issues with destroying of GameObjects (WIP) 12 rokov pred
  Marko Pintera b914b9434f First batch of memory allocator porting from new/delete 12 rokov pred
  Marko Pintera ddd17628eb Added overlays that will make 2D rendering easier 12 rokov pred
  Marko Pintera ff28162000 Added BuiltiMaterialManagers and more work on GUI 12 rokov pred
  Marko Pintera a25ea2ab4f Added support for debug bitmap texture saving 12 rokov pred
  Marko Pintera 5a64dff9db CoreGpuObject -> CoreObject 12 rokov pred
  Marko Pintera e02ce5a386 Beggining work on fonts 12 rokov pred
  Marko Pintera 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 rokov pred