Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 2c35a0c825 Removed all the unused allocators %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 09bbc8848d Added C# Undo/redo (untested) %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 2b6bfc1cd7 Neater ResourceManagerCode %!s(int64=10) %!d(string=hai) anos
  Marko Pintera d293414daf Support for multiple StringTables %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 927a721f58 Added C# Prefab %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 42f50ced62 Added C# Renderable and Mesh interfaces %!s(int64=10) %!d(string=hai) anos
  Marko Pintera b74cf06aa0 C# versions of Shader and Material resources %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 3ef35e0667 Added C# PlainText and ScriptCode %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 6bbe6114ce Many fixes to get assembly refresh working %!s(int64=11) %!d(string=hai) anos
  Marko Pintera ae1eab371e Properly handle missing component types %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 1f8b1397d7 More fixes due to assembly refresh changes - Editor runs %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 9d7c42430e Added support for enum serialization %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 3aa329733b Assembly refresh (WIP - Does not run) %!s(int64=11) %!d(string=hai) anos