BearishSun
|
05266555e8
Animation bone transforms now used by the core thread for rendering
|
9 years ago |
BearishSun
|
b48081c63c
Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread
|
9 years ago |
BearishSun
|
889c4341b1
GLSL variant of the GPU skinning/morph shader
|
9 years ago |
BearishSun
|
5f60c31c28
GPU skinning/morph shader
|
9 years ago |
BearishSun
|
f81fdc1d27
Prefab fixes:
|
9 years ago |
BearishSun
|
3fa5c8e95e
OpenGL line rendering shader
|
9 years ago |
BearishSun
|
2079efc1fe
Variety of fixes to newly introduced GUICanvas, GpuBuffer and TriangleClipper
|
9 years ago |
BearishSun
|
adcd1f7c57
Updated GUI so it can output different types of meshes (e.g. lines vs. triangles)
|
9 years ago |
BearishSun
|
1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
|
9 years ago |