Historique des commits

Auteur SHA1 Message Date
  BearishSun 05266555e8 Animation bone transforms now used by the core thread for rendering il y a 9 ans
  BearishSun 5703dd7eab Added C# Animation component il y a 9 ans
  BearishSun 1a60bbfc1d Refactoring renderer in order to make it cleaner, easier to understand and modify il y a 9 ans
  BearishSun 0696a5094f Neater light pass material parameter assignment il y a 9 ans
  BearishSun b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread il y a 9 ans
  BearishSun e06ac4cab3 Modifying camera properties no longer causes a full rebuild of camera's data in the renderer il y a 9 ans
  BearishSun eb5d33c976 Post processing: il y a 9 ans
  BearishSun 1b1b5f4af5 Camera transform changes no longer cause renderer to completely rebuild relevant camera's resources il y a 9 ans
  BearishSun a419f4cb4f Postprocessing WIP il y a 9 ans
  BearishSun d17415eeed Added renderer manual (WIP) il y a 9 ans
  BearishSun 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links il y a 9 ans
  BearishSun 5dae318f4a More work on post-processing pipeline il y a 9 ans
  BearishSun 2d2282d7b4 More work on the manuals il y a 9 ans
  BearishSun 0a448db0af More work on improving documentation for Doxygen generation. il y a 9 ans
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier il y a 9 ans