Marko Pintera
|
68dc280360
More work on DX11
|
13 years ago |
Marko Pintera
|
655f82b5a4
Removing unused stuff from GpuPrograms
|
13 years ago |
Marko Pintera
|
0e2e1461aa
Made some constructors private to make sure constructor methods are used
|
13 years ago |
Marko Pintera
|
9d0b41f349
More work on multithreading. Actually managed to reach the main loop now.
|
13 years ago |
Marko Pintera
|
c6b1e6a880
More work on fixing up multithreading and getting everything to work
|
13 years ago |
Marko Pintera
|
d87a5e8fc4
More multithreaded changes, mostly to GpuPrograms
|
13 years ago |
Marko Pintera
|
6c9f086e37
Some more render context work
|
13 years ago |
Marko Pintera
|
5794d61f50
Some prep work before implementing command buffers
|
13 years ago |
Marko Pintera
|
8e4d885080
More resource async loading work
|
13 years ago |
Marko Pintera
|
7052e68acf
Removed default GpuParams
|
13 years ago |
Marko Pintera
|
339335ef7f
Ability to set textures in gpu params
|
13 years ago |
Marko Pintera
|
3da577fc99
Cg up and running
|
13 years ago |
Marko Pintera
|
506d8e10b3
Added Cg (untested)
|
13 years ago |
Marko Pintera
|
2abf1aa49c
Split GL and D3D9 into separate dlls
|
13 years ago |