Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) %!s(int64=12) %!d(string=hai) anos
  Marko Pintera d0301de9c9 Starting work on better gpu resource updates %!s(int64=12) %!d(string=hai) anos
  Marko Pintera aeacd7b646 Ported swapBuffers so it now happens on the proper context %!s(int64=13) %!d(string=hai) anos
  Marko Pintera b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 77df4b87a9 Finished porting to memory allocators %!s(int64=13) %!d(string=hai) anos
  Marko Pintera c1aeb526d6 More mem alloc changes %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 54c08871e0 Renamed handles and add GameObject handles %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) %!s(int64=13) %!d(string=hai) anos