Marko Pintera
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1ee7726962
Added command events to Input, so I can more easily deal with text input commands and command repeat
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12 years ago |
Marko Pintera
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4f9f37f88d
Removed simulated mouse inputs and "mouseUp" hack after window move/resize since it shouldn't really be needed after the input refactor in last revision
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12 years ago |
Marko Pintera
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a0058c8116
Complete overhaul of GUI mouse input. Changed input to work using OS provided data for mouse buttons since I was having trouble with context switching in OIS
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12 years ago |
Marko Pintera
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845b629a7e
Better handling of mouse click on a non-focused window
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12 years ago |
Marko Pintera
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f9eaf70190
When writing a very long line of text that causes the input box to scroll it, and then deleting the text, the text will now be properly scrolled back
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12 years ago |
Marko Pintera
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117e97c354
Added double click to GUIManager
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12 years ago |
Marko Pintera
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e8f22bddc5
Hooked up shortcuts and context menus for input box cut/copy/paste
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12 years ago |
Marko Pintera
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ac2ce32f5b
Added methods for dealing with clipboard
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12 years ago |
Marko Pintera
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9ac4938fd7
Fixed drop down scroll up and down button graphic
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12 years ago |
Marko Pintera
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ab0ac7047c
Context menu now receives proper mouse coordinates
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12 years ago |
Marko Pintera
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5c332ffb37
Fixed drop down box background frame graphic
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12 years ago |
Marko Pintera
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872cc892ed
Added proper parameter forwarding via std::forward to cm_new and SceneObject::addComponent
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12 years ago |
Marko Pintera
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21ee092f7a
Added move semantics to cm_new which is the right way to do it (otherwise references would get actually passed by value)
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12 years ago |
Marko Pintera
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08b94f84b0
addComponent accepts a variable number of parameters instead of needing to call initialize() after
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12 years ago |
Marko Pintera
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9038e5a869
Added drag areas to MenuBar
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12 years ago |
Marko Pintera
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c64f7a2727
Added a base GUIButtonBase class for button, toggle and list box
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12 years ago |
Marko Pintera
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98c3aa7686
Moved drop box methods out from GUIManager into their individual classes
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12 years ago |
Marko Pintera
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28ccb937a8
Drop down box sub-menus now belong to the same widget
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12 years ago |
Marko Pintera
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469ea333ec
Added support for selective input in GUIManager
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12 years ago |
Marko Pintera
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51e037acb2
Submenu drop down box buttons now have hover
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12 years ago |
Marko Pintera
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3e18542dcb
MenuBar hooked up, for the most part
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12 years ago |
Marko Pintera
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d38f5fd865
GUI _getOptimalWidth and _getOptimalHeight merged into a single method _getOptimalSize
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12 years ago |
Marko Pintera
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3cc716a4af
More work on getting MenuBar up and running
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12 years ago |
Marko Pintera
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cef707a863
Removed GUIMenuBar from BansheeEngine (it was previously added to BansheeEditor)
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12 years ago |
Marko Pintera
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7e7d516e1e
Moved MenuBar to BansheeEditor
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12 years ago |
Marko Pintera
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165460839a
Fixing an alloc/dealloc issue that was happening when GUI layout update was called on a layout with 0 elements
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12 years ago |
Marko Pintera
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9d8c22a9cc
Added a way to open menu bar menu in GUIManager
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12 years ago |
Marko Pintera
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2b6ff54e6d
GUIMenu can now return data used for initializing a GUIDropDownBox
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12 years ago |
Marko Pintera
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47682e394e
Work on GUIMenuBar
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12 years ago |
Marko Pintera
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8ac654905c
Added better handling for different positioning types GUIDropDownBox needs
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12 years ago |