Histórico de commits

Autor SHA1 Mensagem Data
  Marko Pintera 2026432fe7 Add core object dependencies 11 anos atrás
  Marko Pintera 05ad4ecf2d Shaders are now referenced via resource handle instead directly 11 anos atrás
  Marko Pintera 4fdb3da864 Made Pass/Shader/Technique immutable 11 anos atrás
  Marko Pintera 5251cd9fa3 More work on Material refactor. Moved template implementations to source files for better clarity. 11 anos atrás
  Marko Pintera f7a076ff3c Pass and Technique refactor 11 anos atrás
  Marko Pintera 6d367f44f4 Removed ShaderProxy and added ShaderCore 11 anos atrás
  Marko Pintera 350e767ebf Added support for load/store textures 11 anos atrás
  Marko Pintera c256b7e5d5 Shader can now have one object parameter reference multiple GPU variables, in case variables have different names across different render systems 11 anos atrás
  Marko Pintera d1881075fa Various fixes to Renderer 11 anos atrás
  Marko Pintera e33c0e5624 Finished with the renderer most, checkin before prettying it up 11 anos atrás
  Marko Pintera d2ac914abc WIP renderer refactor 11 anos atrás
  Marko Pintera 9cda2de55c Added renderer semantics and render queue options to shader 11 anos atrás
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 anos atrás