Commit History

Autor SHA1 Mensaxe Data
  BearishSun e55e173aed Fixed infinite loop when deleting multiple meshes %!s(int64=10) %!d(string=hai) anos
  BearishSun 141adbbbbb More work on console %!s(int64=10) %!d(string=hai) anos
  BearishSun 970146ef27 Added a way to initialize a texture with a pre-existing PixelData %!s(int64=10) %!d(string=hai) anos
  BearishSun a74ef4d6f8 Fixed a recently introduced resource loading issue %!s(int64=10) %!d(string=hai) anos
  BearishSun f284524576 Added dummy icons to inspector %!s(int64=10) %!d(string=hai) anos
  BearishSun 64bb37bc32 Added icon resources to be used in editor toolbar, scene and library windows %!s(int64=10) %!d(string=hai) anos
  BearishSun 77fd1ec83a Added a way to create new resources in Library Window %!s(int64=10) %!d(string=hai) anos
  BearishSun c5349658df Logic for new drop down box style %!s(int64=10) %!d(string=hai) anos
  Marko Pintera ade33f8b54 Added drag and drop functionality for prefabs (save & load) %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 03060e056f Fixed a bug with builtin resource reimport %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 929611c919 WIP work on ProjectWindow %!s(int64=10) %!d(string=hai) anos
  Marko Pintera fbbe8659aa Refactored how builtin resources are processed and loaded %!s(int64=10) %!d(string=hai) anos