Commit History

Author SHA1 Message Date
  Marko Pintera e29349d061 Added C# Texture3D and TextureCube 11 years ago
  Marko Pintera 25aca52bc3 Added C# Texture and implemented Texture2D 11 years ago
  Marko Pintera a4e65a67d8 Added a way to load resources from C# ProjectLibrary 11 years ago
  Marko Pintera 35b5f1e6f3 Managed resource unloading works properly 11 years ago
  Marko Pintera 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 years ago
  Marko Pintera 1195be6fb8 WIP ResourceField 11 years ago
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 years ago
  Marko Pintera ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 years ago
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
  Marko Pintera 8539e9a863 Basic C# component and field serialization tested and working 11 years ago
  Marko Pintera be6adc683d C# object serialization WIP 11 years ago