Commit Verlauf

Autor SHA1 Nachricht Datum
  Marko Pintera 2ba6cb589b Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs vor 11 Jahren
  Marko Pintera 3f94468a9f Material refactor WIP, it compiles vor 11 Jahren
  Marko Pintera b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) vor 11 Jahren
  Marko Pintera c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP vor 11 Jahren
  Marko Pintera 2870e2266b Refactored Mesh for use with the new CoreObject design vor 11 Jahren
  Marko Pintera d5d2171319 Added C# PixelData vor 11 Jahren
  Marko Pintera 80fec94568 Refactored sliders to better accomodate snapping and fixed slider size vor 11 Jahren
  Marko Pintera 298de470a6 Refactored draw helper so it can sort meshes based on distance from camera vor 11 Jahren
  Marko Pintera d231b89e53 Fixed OpenGL texture binding vor 11 Jahren
  Marko Pintera a328c6e377 OpenGL render texture depth buffer is properly hooked up vor 11 Jahren
  Marko Pintera 03c59e1b03 Refactored handle drawing so it properly separates out Core so it doesn't get destroyed before core methods are done vor 11 Jahren
  Marko Pintera e6275065f4 Work on handles (WIP) vor 11 Jahren