BearishSun
|
24df064285
Nested prefab instances now have a link ID assigned by their parent
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há 10 anos atrás |
BearishSun
|
536eb7c1d2
Prefab link IDs are now properly assigned, and scene objects with DontSave flag will no longer receive them
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há 10 anos atrás |
BearishSun
|
78a0850433
Project library will not longer import native engine assets, instead they will be referenced directly to avoid issues with different UUIDs
|
há 10 anos atrás |
BearishSun
|
eee54de424
Project library will now clear deleted entries on load
|
há 10 anos atrás |
BearishSun
|
1f31bf9385
Documentation
|
há 10 anos atrás |
Marko Pintera
|
2fc87ffbf4
Update from prefab, and recording prefab diff now properly handles child prefab instances
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há 10 anos atrás |
Marko Pintera
|
029a785af4
- Clear prefab link IDs when their prefab parent changes
|
há 10 anos atrás |
Marko Pintera
|
612e9680b7
Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested)
|
há 10 anos atrás |