Histórico de Commits

Autor SHA1 Mensagem Data
  BearishSun 970146ef27 Added a way to initialize a texture with a pre-existing PixelData há 10 anos atrás
  BearishSun 6befb8663f Objects with no material can now be picked in scene há 10 anos atrás
  BearishSun 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input há 10 anos atrás
  BearishSun 6aef09fdde Added toolbar management code to C# há 10 anos atrás
  BearishSun 1c1c6aeba0 Documentation há 10 anos atrás
  BearishSun 0b330761b8 Top level menu items are not properly ordered há 10 anos atrás
  BearishSun d8d5034b30 Added a way to add basic 3D primitives to the scene há 10 anos atrás
  Marko Pintera 200ca8179a WIP project window há 10 anos atrás
  Marko Pintera 24bfe213ef Added serialization for SceneObject transform há 10 anos atrás
  Marko Pintera 734b56a97d In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects há 10 anos atrás
  Marko Pintera 8eddad13d2 Added shortcuts for view/move/rotate/scale scene tools há 10 anos atrás
  Marko Pintera cd3174bc2a Localized strings no longer use a callback to notify owners about changes há 10 anos atrás
  Marko Pintera 251c1f13b1 Selecting a resource properly removes the selection overlay and active handle from scene view há 10 anos atrás
  Marko Pintera acb9baa212 Texture field working há 10 anos atrás
  Marko Pintera 4704613fa4 Modified profiler overlay so it doesn't render under the geometry há 10 anos atrás
  Marko Pintera ddef406ac9 C# profiler overlay há 10 anos atrás
  Marko Pintera b297afa5fb Rotation handle in pivot mode working nicely há 10 anos atrás
  Marko Pintera 10657f775c Added proper names for C# editor windows há 10 anos atrás
  Marko Pintera 4f09002f28 Fixed an issue where closing & opening the scene window was causing a crash because editor application was holding an instance to the old version há 10 anos atrás
  Marko Pintera ed523bc01d Scene view movement is now only active while in focus há 10 anos atrás
  Marko Pintera 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances há 10 anos atrás
  Marko Pintera 2f97794d25 Fixed shutdown so that all managed objects are unloaded before various script manager they may reference are shutdown há 10 anos atrás
  Marko Pintera 09ea24b888 C# DialogBox class ready to use há 10 anos atrás
  Marko Pintera 821669e443 Fixed clip() method so that it will also keep origin coordinates clipped há 10 anos atrás
  Marko Pintera d3e33e24e0 Added mesh drag and drop to scene view (WIP) há 10 anos atrás
  Marko Pintera 65cdd2a30a Removed all uses of GUIArea (WIP) há 10 anos atrás
  Marko Pintera 9699e887c4 Better handle input so that input events aren't skipped or in wrong order when window focus is changing há 10 anos atrás
  Marko Pintera 0683c43fd8 Refresh handle as soon as it changes and make move handle the default há 11 anos atrás
  Marko Pintera 9fbd25a56f Added free rotate and free scale handles (WIP) há 11 anos atrás
  Marko Pintera 50e58153be Cutoff plane for rotate handle sliders work há 11 anos atrás