Commit History

Автор SHA1 Съобщение Дата
  Marko Pintera f0a6e829bf Fixed an issue where GpuParam copies weren't being destroyed on the deferred render context if the commands got cancelled преди 13 години
  Marko Pintera b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better преди 13 години
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace преди 13 години
  Marko Pintera 54c08871e0 Renamed handles and add GameObject handles преди 13 години
  Marko Pintera ff28162000 Added BuiltiMaterialManagers and more work on GUI преди 13 години
  Marko Pintera 5a64dff9db CoreGpuObject -> CoreObject преди 13 години
  Marko Pintera 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) преди 13 години