Histórico de Commits

Autor SHA1 Mensagem Data
  Marko Pintera fb7c50e1b3 More PixelData refactor há 13 anos atrás
  Marko Pintera 8c53fd844b Encapsulated PixelData::data há 13 anos atrás
  Marko Pintera aa46b8b57a Overhauled OpenGL context handling há 13 anos atrás
  Marko Pintera aeacd7b646 Ported swapBuffers so it now happens on the proper context há 13 anos atrás
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 13 anos atrás
  Marko Pintera 277cbea5ee Added basic tool window creation to all render systems há 13 anos atrás
  Marko Pintera 5eeed8897c Refactored how are render targets handled in all of the render systems há 13 anos atrás
  Marko Pintera 181d9f6431 RenderTexture is initialized fully via initialize() and is immutable after há 13 anos atrás
  Marko Pintera 05e0af19b4 Resources call destroy() automatically when reference count reaches 0 há 13 anos atrás
  Marko Pintera 7b80bdaff7 Massive amount of bugfixes to the way how are resources serialized/deserialized, initialized and released há 13 anos atrás
  Marko Pintera e090e96915 CoreGpuObject há 13 anos atrás
  Marko Pintera 59628fa944 Renamed IDestroyable to CoreGpuObject and added more features to it há 13 anos atrás
  Marko Pintera 8c9ac4d5ce RenderTarget derived classes now have destroy() há 13 anos atrás
  Marko Pintera f53903ed37 Render queue automatically detects if its being called from render thread an executes immediately há 13 anos atrás
  Marko Pintera 0527551a68 Modified GpuBufferViews so they hold a reference to their parent buffer há 13 anos atrás
  Marko Pintera 0168ffa28f DX11 works with new depth stencil approach há 13 anos atrás
  Marko Pintera 36c37b43ff DX11 renderer works há 13 anos atrás
  Marko Pintera afc811967c Modified window creation parameters so they're more intuitive há 13 anos atrás
  Marko Pintera 771f1e8e6c Refactored RenderTexture initialization and creation há 13 anos atrás
  Marko Pintera e43692cee0 Ability to specify depth stencil buffer format há 13 anos atrás
  Marko Pintera 3e20948845 Added DX11RenderTexture há 13 anos atrás
  Marko Pintera 854364a16f A bunch of small changes before I start editing RenderTexture há 13 anos atrás
  Marko Pintera 466d7dba98 Added DX11 texture manager and depth stencil buffer há 13 anos atrás
  Marko Pintera c2cba92975 Work on DX11 textures and HardwarePixelBuffer. há 13 anos atrás
  Marko Pintera cd4008400e Added DX11 RenderWindow há 13 anos atrás