Commit History

Author SHA1 Message Date
  BearishSun 7906a236f8 OpenGL now uses clockwise front faces same as dx9/dx11 9 years ago
  BearishSun c07cde04d7 Getting OpenGL renderer back to working order 10 years ago
  BearishSun e7cfefe9ee Added copyright notices to all files 10 years ago
  BearishSun 8fcb0fe00a Added support for clearing individual color buffers when multi-rendertarget is bound 10 years ago
  BearishSun 7d7abe6999 Added the ability to bind a depth texture both for testing and reading from shader 10 years ago
  BearishSun 70d6e36394 Preparing documentation for Doxygen generation 10 years ago
  BearishSun 1c17be6581 Moved everything to VS 2015 10 years ago
  BearishSun 458c080129 Fixed manual param block generation across all APIs 10 years ago
  BearishSun 477d430364 Added manual param block generation for DX9 and DX11 10 years ago
  BearishSun a50dc98156 Added a way to manually and easily construct GPU parameter block buffers 10 years ago
  BearishSun 8cea6e1db2 Manual parameter block contruction (WIP) 10 years ago
  BearishSun f9376590d8 OpenGL render window now uses the common Win32Window 10 years ago
  Marko Pintera 3187a5f447 Hook up light updates in renderer core 10 years ago