Историја ревизија

Аутор SHA1 Порука Датум
  Marko Pintera 05ad4ecf2d Shaders are now referenced via resource handle instead directly пре 11 година
  Marko Pintera 46eb1edb0f WIP Scene window пре 11 година
  Marko Pintera 80fec94568 Refactored sliders to better accomodate snapping and fixed slider size пре 11 година
  Marko Pintera d231b89e53 Fixed OpenGL texture binding пре 11 година
  Marko Pintera 3512c00011 Extended interface for some core-level objects for easier creation пре 11 година
  Marko Pintera 31b55e513f Started work on SceneView пре 11 година
  Marko Pintera eb114847f2 Added default shaders for BansheeRenderer пре 11 година
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename пре 11 година
  Marko Pintera bb73926921 Refactored how are Application classes structured (they now derive from each other) пре 11 година
  Marko Pintera e73983da31 Moved everything to new Path system пре 11 година
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
  Marko Pintera 053df91815 Better modal window test case пре 12 година
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe пре 12 година