BearishSun
|
27251d2837
Always enable per-sample lighting with MSAA, as it is causing visible aliasing otherwise
|
8 vuotta sitten |
BearishSun
|
fdfc56c8ac
Depth of field (Gaussian) effect functional
|
8 vuotta sitten |
BearishSun
|
05c9eaed34
HiZ generation enabled
|
8 vuotta sitten |
BearishSun
|
1a1b8bc0d5
Hierarchical Z generation
|
8 vuotta sitten |
BearishSun
|
e9cadbd7bd
Changed input box GUI skin
|
8 vuotta sitten |
BearishSun
|
0f42cf8dbc
Bulk of work implemented for Gaussian DOF
|
8 vuotta sitten |
BearishSun
|
35c18ec554
Added gaussian DOF setup shader & related code
|
8 vuotta sitten |
BearishSun
|
40712d9a65
Added code for Gaussian filter
|
8 vuotta sitten |
BearishSun
|
034704e03a
Set maximum column count per line
|
8 vuotta sitten |
BearishSun
|
f886443836
Perform MSAA resolve after tonemapping
|
8 vuotta sitten |
BearishSun
|
8723b20968
Cascaded shadow maps functional on Vulkan
|
8 vuotta sitten |
BearishSun
|
7cf6abe4a5
Vulkan spot light shadows functional
|
8 vuotta sitten |
BearishSun
|
0c9d0c9498
Vulkan: When resetting subresource infos, only reset the ones relevant to the current render pass
|
8 vuotta sitten |
BearishSun
|
4fe38f7bfe
Omni-directional shadows running on Vulkan
|
8 vuotta sitten |
BearishSun
|
7c066db8bb
Shadow mapping feature parity between DX11 and OpenGL backends
|
8 vuotta sitten |
BearishSun
|
5cf6c85e2c
Omnidirectional shadow maps functional on OpenGL
|
8 vuotta sitten |
BearishSun
|
c0eb880ca6
Fixing omnidirectional shadow maps
|
8 vuotta sitten |
BearishSun
|
8e8b4a86b9
Cascaded shadow maps mostly functional
|
8 vuotta sitten |
BearishSun
|
0113eced29
Disable "smart" import for shader files
|
8 vuotta sitten |
BearishSun
|
2cfec913f5
More work on the documentation
|
8 vuotta sitten |
BearishSun
|
26eb76603f
Added include that was missing on some compilers
|
8 vuotta sitten |
BearishSun
|
418150005f
Fix for area spot light shadows, as the stencil geometry didn't account for the extra radius
|
8 vuotta sitten |
BearishSun
|
f3033d55de
Spot light shadows functional
|
8 vuotta sitten |
BearishSun
|
36c515ba66
When logging an error report, log the system information as well
|
8 vuotta sitten |
BearishSun
|
5ac8e7b2e6
Added ability to bind depth & stencil buffers separately as read-only
|
8 vuotta sitten |
BearishSun
|
7873f06bf2
Disabled below horizon handling for spherical area lights as it outputs values in invalid range
|
8 vuotta sitten |
BearishSun
|
fa62ac09d3
Shadow mapping functional for radial lights
|
8 vuotta sitten |
BearishSun
|
f89621a614
Changing built-in shaders will not only trigger reimport for those modified shaders, instead of importing all of them
|
8 vuotta sitten |
BearishSun
|
c31588b669
Updated XShaderCompiler version
|
8 vuotta sitten |
BearishSun
|
f7c66134dd
Refactoring/fixing comparison sampler states
|
8 vuotta sitten |