Commit History

Autor SHA1 Mensaxe Data
  BearishSun a3cc2221ca Record SO transform and active state in prefab-diff %!s(int64=10) %!d(string=hai) anos
  BearishSun e3e5cac9cb Fix for invalid ID renaming during prefab diff generation %!s(int64=10) %!d(string=hai) anos
  BearishSun 5aadba0d04 Scene saving/loading no longer throws exception due to game object handles in prefab diff generation %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 57733a8660 WIP Prefabs and PrefabDiff %!s(int64=10) %!d(string=hai) anos