BearishSun
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27df230e6e
Updated doxygen config with Vulkan plugin documentation
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8 years ago |
BearishSun
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f5e02a19dc
Moving examples to their own folder
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8 years ago |
BearishSun
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696a8c2487
More work on manuals
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8 years ago |
BearishSun
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68c4fb3403
More work on documentation
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8 years ago |
BearishSun
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54196288ab
Tangent generation code for builtin meshes now properly accounts for vertex/index buffers
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8 years ago |
BearishSun
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d611dbe10a
Added UV coordinates and tangent frame to built-in mesh types
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8 years ago |
BearishSun
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de17828399
Using off-peak specular direction for image based specular evaluation
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8 years ago |
BearishSun
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49a338f456
Area light sources (WIP)
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8 years ago |
BearishSun
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9a25f1222c
Fixing invalid light falloff
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8 years ago |
BearishSun
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507e0f81c3
More work on user manuals
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8 years ago |
BearishSun
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905362fbfb
ReflectionProbes renamed to IBLUtility to better reflect its usage
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8 years ago |
BearishSun
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dafc97f073
Added support for irradiance map caching
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8 years ago |
BearishSun
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4bd929ade3
Added sky irradiance for indirect lighting
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8 years ago |
BearishSun
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16c24db708
Fixing read-write structured buffer creation on DX11
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8 years ago |
BearishSun
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4acc7015f1
Added code for irradiance map generation
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8 years ago |
BearishSun
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c1e8500a49
More work on developer manuals
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8 years ago |
BearishSun
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1d3c1dce6c
Image based specular now functional
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8 years ago |
BearishSun
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d516e39cc3
More tweaks to cubemap importance sampling
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8 years ago |
BearishSun
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c2355a86a2
Use trilinear filtering when sampling reflection cubemaps
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8 years ago |
BearishSun
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c6929fc449
PBS example tweaks
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8 years ago |
BearishSun
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f729e27862
Bind number of mips to reflection importance shading sampler
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8 years ago |
BearishSun
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f3b8e543e0
Setting up proper view direction vector for environment reflections
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8 years ago |
BearishSun
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02a877d9fe
Fixing invalid mip <-> roughness mapping for reflection environment sampling
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8 years ago |
BearishSun
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bd2fb603be
Updated PBS example so viewed object can be rotated
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8 years ago |
BearishSun
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19427512bd
Added code for decoding 10 and 11 bit floating point values back to normal floats
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8 years ago |
BearishSun
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7cb3dc80ea
Added code to encode floats into 10 and 11 bit floating point formats
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8 years ago |
BearishSun
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af7b2b6c78
Fixing indentation
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8 years ago |
BearishSun
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acdd04d696
Bumped nvtt version to 2.1.0:
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8 years ago |
BearishSun
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d925079bef
Added a hardware accelerated way to scale cubemaps
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8 years ago |
BearishSun
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5da717dcb1
Cleaning up some spaces that were used instead of tabs
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8 years ago |