Marko Pintera
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77ff5d094c
Widget and dock layout tested and working (just basic functionality)
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há 11 anos atrás |
Marko Pintera
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942eb008db
EditorWidgetManager
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há 11 anos atrás |
Marko Pintera
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b6803f67fc
Delete in ResourceTreeView added
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há 11 anos atrás |
Marko Pintera
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98445aab08
Fixed a nasty issue with stack allocation
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há 11 anos atrás |
Marko Pintera
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6a24e0d39a
ProjectLibrary save/load
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há 11 anos atrás |
Marko Pintera
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3bd69f2da6
A lot more work on ProjectLibrary and ResourceTreeView
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há 12 anos atrás |
Marko Pintera
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c22edb2db2
Work on ProjectLibrary
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há 12 anos atrás |
Marko Pintera
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e2e58a800a
Added ResourceManifest for dealing with resource UUIDs
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há 12 anos atrás |
Marko Pintera
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e00f0c95a9
FileSystem and Path moved to WString
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há 12 anos atrás |
Marko Pintera
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6824ae90d6
Added VirtualInput (still WIP but working)
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há 12 anos atrás |
Marko Pintera
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3f992cf16f
Tested GameObject serialization/deserialization (And cloning)
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há 12 anos atrás |
Marko Pintera
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3ce6e0bc8f
Each game object now has an unique instance id
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há 12 anos atrás |
Marko Pintera
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46094b3bfa
Fixed some issues with RTTI plain value setter/getters (any_cast wasn't able to cast to base types, so I had to encapsulate things a bit further)
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há 12 anos atrás |
Marko Pintera
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c6395d1656
Separated editor and engine GUI styles
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há 12 anos atrás |
Marko Pintera
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13f93f07b1
TabbedTitleBar no longer uses layout
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há 12 anos atrás |
Marko Pintera
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ba0da03489
Fixed GUIManager widget grouping because it sometimes didn't merge different depth layers correctly
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há 12 anos atrás |
Marko Pintera
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148d029dde
Added SBansheeEditor
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há 12 anos atrás |
Marko Pintera
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c12b03a92f
Moved all Script stuff to separate libraries
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há 12 anos atrás |
Marko Pintera
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fde4ac7233
Mono scripting start and first Script class
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há 12 anos atrás |
Marko Pintera
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d59a9aeec6
Added EditorApplication that more neatly wraps editor start up stuff
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há 12 anos atrás |