Marko Pintera
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284bb02672
Removed most of the old parameter system
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13 лет назад |
Marko Pintera
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2f72100575
Removed some unused param stuff
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13 лет назад |
Marko Pintera
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35f528e399
New shader param system actually works with DX9
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13 лет назад |
Marko Pintera
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dfb8b81ded
Removed remainining referenced to RenderSystemManager
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13 лет назад |
Marko Pintera
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0e72046097
Refactoring how Pass/RenderSystem and other classes handle render states. Part 1
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13 лет назад |
Marko Pintera
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6166de8dc2
New deferred context works!
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13 лет назад |
Marko Pintera
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fed686f420
Shader unload only callable from render thread
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13 лет назад |
Marko Pintera
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3b44567e07
Refactored shaders by removing a bunch of useless methods
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13 лет назад |
Marko Pintera
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655f82b5a4
Removing unused stuff from GpuPrograms
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13 лет назад |
Marko Pintera
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c6b1e6a880
More work on fixing up multithreading and getting everything to work
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13 лет назад |
Marko Pintera
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d87a5e8fc4
More multithreaded changes, mostly to GpuPrograms
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13 лет назад |
Marko Pintera
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7970ff490b
Refactored Textures part #1
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13 лет назад |
Marko Pintera
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8e4d885080
More resource async loading work
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13 лет назад |
Marko Pintera
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dd60bfafb3
Removed boost dependencies from linker, they're loaded automatically
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13 лет назад |
Marko Pintera
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7052e68acf
Removed default GpuParams
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13 лет назад |
Marko Pintera
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339335ef7f
Ability to set textures in gpu params
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13 лет назад |
Marko Pintera
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2abf1aa49c
Split GL and D3D9 into separate dlls
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13 лет назад |