BearishSun
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88e6d42f38
Added skeleton for Physics
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BearishSun
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7f8ed5478c
Added FPS limiter for editor
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BearishSun
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e7cfefe9ee
Added copyright notices to all files
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BearishSun
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942e2897c4
Fixed an issue with prefab diff deserialization
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BearishSun
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3bd0a6c6a0
Reintroduced circular reference search for RTTI
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BearishSun
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c62e06ed74
Refactored how resources are unloaded to allow more fine grained control
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BearishSun
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06e03f1239
Bulk of work on the build system
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BearishSun
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3209476868
Save project on editor exit
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BearishSun
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a3ab47f92a
Fixing renderer initialization so that active renderer is known before importing builtin resources as BSLFX importer requires it
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BearishSun
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4cdd9f1871
Project library will no longer try to unload resources during reimport, unless project library was the system that loaded them
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BearishSun
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157fe12618
New core object sync seems to work for the most part
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BearishSun
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2932956d12
Debug log events can no longer be triggered from arbitrary threads, which was messing with GUIStatusBar that was subscribing to them
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BearishSun
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baaa09abee
Added CrashHandler (untested)
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Marko Pintera
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e1eaa8bfe2
Modified managed assembly loading so it's possible to reload it on project reload
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Marko Pintera
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3187a5f447
Hook up light updates in renderer core
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Marko Pintera
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2c35a0c825
Removed all the unused allocators
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Marko Pintera
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d293414daf
Support for multiple StringTables
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Marko Pintera
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8de37c15f6
Fixed order of updates:
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Marko Pintera
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ee9c441334
Proper UUID generation
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Marko Pintera
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43c78bc4d0
WIP shader includes
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Marko Pintera
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9699e887c4
Better handle input so that input events aren't skipped or in wrong order when window focus is changing
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Marko Pintera
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9277fddd48
Worker core thread accessors are now submitted before the main one so resources are properly updated before they're used
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Marko Pintera
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1b1895f796
WIP VisualStudio project syncing
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Marko Pintera
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a125169305
C# browse dialogs
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Marko Pintera
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513dee4c47
Fixed win32 browse dialogs
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Marko Pintera
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f33b14ebe1
Fixed lag between material updates when rendering GUI
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Marko Pintera
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fb93370d4c
Fixing game shutdown
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Marko Pintera
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550b861440
Individual core object syncing with dependencies
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Marko Pintera
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d0c583e20c
Refactored SceneManager so it properly registers all cameras and renderables
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Marko Pintera
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ad79f66da3
Scene view refactor (moving it to C#)
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