Commit History

Author SHA1 Message Date
  BearishSun 2a1db1ce3f Modified texture packing utility so I can re-use it for shadow maps 8 years ago
  BearishSun ae757a15ef Started work on shadow mapping 8 years ago
  BearishSun 18ef6ccf4e Merge branch 'master' of https://github.com/BearishSun/BansheeEngine 8 years ago
  BearishSun 1343aec226 More fixes in order to get Vulkan running on unified shading platform 8 years ago
  BearishSun e364e6a7c5 Fixing camera's unproject function for Vulkan (flipped NDC y-axis) 8 years ago
  BearishSun 6edba43c31 Vulkan: Properly handle unbound textures 8 years ago
  BearishSun 2f1caaa044 Vulkan: Fix crash on shutdown due to unreleased resources 8 years ago
  BearishSun dd43fd4a65 Vulkan queries can now be interrupted by command buffer submission, in order to match the behaviour of DX11 and OpenGL queries and make them more intuitive to use 8 years ago
  BearishSun 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures 8 years ago
  BearishSun 8ffa542fb5 Texture copy operations no longer occurr on the transfer queue, but instead on the user-provided command buffer, in order to avoid user needing to worry about submitting previous rendering operations manually 8 years ago
  BearishSun 0447f00bb1 Fix Vulkan texture loading 8 years ago
  BearishSun 24609a949e Fix memory corruption when generating Vulkan image subresources 8 years ago
  BearishSun 6688eb5447 Fixing Vulkan infinite loop when generating image barriers 8 years ago
  BearishSun 775b9c4431 Vulkan up and running on the unified shader platform 8 years ago
  Marko Pintera 31a338e110 Update README.md 8 years ago
  BearishSun 5bca4bf8dc Remaining shaders ported to the unified shading model 8 years ago
  BearishSun adfcce25ba All engine shaders now use the cross compiler for GLSL generation 8 years ago
  BearishSun 585e0a6e67 Fixing transparent shaders 8 years ago
  BearishSun 05bfc71d0d Merge branch 'master' of https://github.com/BearishSun/BansheeEngine 8 years ago
  BearishSun d4c19836b5 Initial support for unified shading language across all render APIs 8 years ago
  BearishSun 3fd69a4a16 More work on documentation 8 years ago
  BearishSun 0e8f4b8b57 More work on the documentation 8 years ago
  BearishSun 6a2ffdb5a6 More work on documentation 8 years ago
  Marko Pintera 1d7ee9208a Merge pull request #73 from aclonegeek/fix-brokenlinks 8 years ago
  Randy Taylor cf8652b966 Fix various unformatted and broken links in GitHub docs 8 years ago
  BearishSun 6ae8cf2508 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine 8 years ago
  BearishSun 47fcc0fec4 Better error reporting when shaders fail to compile 8 years ago
  BearishSun 49251ecc22 Updated XShaderCompiler version 8 years ago
  BearishSun 943b118066 Updated NVTT so it now a static library 8 years ago
  BearishSun d7dd1f5c2a Added automatic generation of GLSL shader code via XShaderCompiler 8 years ago