BearishSun
|
a77ece41a1
Added resource mapping so that resources in standalone build can be loaded by using project library relative paths
|
10 tahun lalu |
BearishSun
|
58676d0066
Renaming a file in Project library no longer records the incorrect path in the resource manifest
|
10 tahun lalu |
BearishSun
|
e7cfefe9ee
Added copyright notices to all files
|
10 tahun lalu |
BearishSun
|
7c44f4279e
More work on preparing documentation for doxygen generation
|
10 tahun lalu |
BearishSun
|
8d0343988b
Properly unload main scene prefab before shutdown so that the system doesn't try to access components from an unloaded plugin
|
10 tahun lalu |
BearishSun
|
95a7c4063f
Resource handles will now be null only if they have no UUID, regardless if their resource is loaded or not
|
10 tahun lalu |
BearishSun
|
b5bfb88590
Resource handle refactor complete
|
10 tahun lalu |
BearishSun
|
0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
|
10 tahun lalu |
BearishSun
|
625b2afd34
Build systems appears functional
|
10 tahun lalu |
BearishSun
|
22028f04e4
Clear prefab diffs when saving prefabs for build
|
10 tahun lalu |
BearishSun
|
06e03f1239
Bulk of work on the build system
|
10 tahun lalu |
BearishSun
|
1c8785769a
Added GameSettings asset used for loading the standalone game application
|
10 tahun lalu |
BearishSun
|
b492b132a2
Added a way to specify application taskbar icon
|
10 tahun lalu |
BearishSun
|
e9e45b6d6b
Added UV to full screen quad
|
10 tahun lalu |
BearishSun
|
e53ea729fe
Added a project for default Game.exe
|
10 tahun lalu |