Commit History

Автор SHA1 Съобщение Дата
  BearishSun 58676d0066 Renaming a file in Project library no longer records the incorrect path in the resource manifest преди 10 години
  BearishSun e7cfefe9ee Added copyright notices to all files преди 10 години
  BearishSun a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows преди 10 години
  BearishSun 4d8c4ca8f1 Only apply prefab diff after all prefab instances in the hierarchy are restored to ensure instance data is valid when it is applied преди 10 години
  BearishSun cff23180f3 Do not redundantly recurse during updateFromPrefab with larger prefab instance hierarchies преди 10 години
  BearishSun 75914a83fb When updating prefab instances their transforms will no longer be incorrect after преди 10 години
  BearishSun 0450044d02 Make sure prefab diff remains on the object even after prefab update преди 10 години
  BearishSun 9d8a24fddd Prefab diff is now properly recorded when a prefab is saved преди 10 години
  BearishSun a1a448e85c No longer instantiate scene objects before prefab updating is done. This fixes an issue with managed game objects having different instances pointing to the same game object. преди 10 години
  BearishSun e3e5cac9cb Fix for invalid ID renaming during prefab diff generation преди 10 години
  BearishSun 7ea46601de Modified GameObject deserialization so that it only generates a single handle data object shared among all handles, in order to make renaming possible without iterating through every single handle преди 10 години
  BearishSun 0be19d24be Properly assign prefab link UUID when updating an existing prefab преди 10 години
  BearishSun 24df064285 Nested prefab instances now have a link ID assigned by their parent преди 10 години
  BearishSun 536eb7c1d2 Prefab link IDs are now properly assigned, and scene objects with DontSave flag will no longer receive them преди 10 години
  BearishSun 78a0850433 Project library will not longer import native engine assets, instead they will be referenced directly to avoid issues with different UUIDs преди 10 години
  BearishSun eee54de424 Project library will now clear deleted entries on load преди 10 години
  BearishSun 1f31bf9385 Documentation преди 10 години
  Marko Pintera 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances преди 10 години
  Marko Pintera 029a785af4 - Clear prefab link IDs when their prefab parent changes преди 10 години
  Marko Pintera 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) преди 10 години