Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera 99f545b06f Added frame allocator %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 4a861a2399 Fixed OpenGL queries as they were being incorrectly created %!s(int64=12) %!d(string=hai) anos
  Marko Pintera d43309ccb3 Fixed up stack allocator so it doesn't require you to manually initialize specific heaps %!s(int64=12) %!d(string=hai) anos
  Marko Pintera b0b11a73da Allocating GpuParams and especially bindable copy of GpuParams will now cause much less alocations %!s(int64=12) %!d(string=hai) anos
  Marko Pintera c8427ee1fe Don't immediately update GUI element mesh when localized string changes %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 453fc2fe21 write/readSubresource now accept GpuResourceData shared pointer which means the method no longer needs to be blocking %!s(int64=12) %!d(string=hai) anos
  Marko Pintera f1832c9c66 Finalized and tested OS drop target support %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 3e75d9cf94 Added WIP OS drag and drop functionality %!s(int64=12) %!d(string=hai) anos
  Marko Pintera f1f34c3832 Added a few more profiling samples %!s(int64=12) %!d(string=hai) anos
  Marko Pintera aeac82e2b1 Added core thread profiling %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 7721cbbd15 Completely changed how layout options are specified in order to make overriding GUIElementStyles more easy %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 23d99435eb Integrated HString and ensured it works %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 5f4d53a8b7 Mouse leaving the window is now properly handled by GUIManager and hover states on GUIElements are properly reset %!s(int64=12) %!d(string=hai) anos
  Marko Pintera d65fbbfe0e Moved Cursor and WindowEventUtilities to the new Platform class %!s(int64=12) %!d(string=hai) anos
  Marko Pintera a8ba9930af Fixed initialization issues due to caret %!s(int64=12) %!d(string=hai) anos
  Marko Pintera cc20378a61 Made sim & core thread run in lockstep %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 8384594143 Renamed all instances of render thread to core thread %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 8c982e0422 Moved the core thread outside of the render system %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 2e7b129c54 Added a special class for the core thread %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 0f201050b2 Better handling of focus changed events %!s(int64=12) %!d(string=hai) anos
  Marko Pintera ce2b4ef58b Moved window focus/move/resize events to WindowManager %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 05a77f5c18 Moved GUIManager to callbacks %!s(int64=12) %!d(string=hai) anos
  Marko Pintera cc40ddef9b Various improvements to the TitleBar and couple of GUI bug fixes %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 1eafbaa11b More new alloc system porting %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 9c598ab4ef Added a stack allocator %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 588d28952d More work on mouse events %!s(int64=12) %!d(string=hai) anos
  Marko Pintera b0b6182dab Working OS cursor in DX11 %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) %!s(int64=12) %!d(string=hai) anos
  Marko Pintera aa46b8b57a Overhauled OpenGL context handling %!s(int64=12) %!d(string=hai) anos