Historial de Commits

Autor SHA1 Mensaje Fecha
  BearishSun 64535d3e8c Fixing an issue where applying a prefab diff to an uninstantiated scene object would instatiate it hace 8 años
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs hace 9 años
  BearishSun 8fb8ad8a59 Fixing issues with Prefab link ID assignment: hace 9 años
  BearishSun 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized hace 9 años
  BearishSun a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles hace 9 años
  BearishSun f81fdc1d27 Prefab fixes: hace 9 años
  BearishSun 10e057da7b Prefab fixes: hace 9 años
  BearishSun 1da37a01e4 Fixing a crash when reverting a prefab (new instance would be registered twice as a child) hace 9 años
  BearishSun 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it hace 9 años
  BearishSun aed1e23679 Fix a crash if a prefab resource cannot be found hace 9 años
  BearishSun 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años