Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera 8bfe4ef813 Ported to VS2013 and removed boost completely %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 1c696e40a9 Added documentation to various utility classes %!s(int64=11) %!d(string=hai) anos
  Marko Pintera d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace %!s(int64=12) %!d(string=hai) anos
  Marko Pintera ba5f1c9453 Added GpuProgram importer %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 52ab5975f5 Material RTTI slowly coming together %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 93e2676b37 RenderManager initial work %!s(int64=13) %!d(string=hai) anos
  Marko Pintera a9653ac0b0 Resource saving/loading (untested) %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 305a01e545 RTTI checks for duplicate type IDs %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 6b543d1fae RTTI newObject now returns a shared ptr %!s(int64=13) %!d(string=hai) anos
  Marko Pintera be9a1abb9e Serialization stores (and automatically figures out on loading) types %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 84e4923d77 Added RTTI class hierarchy (Needs further testing) %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 4dc4b7d4e6 Added serialization/reflection methods %!s(int64=13) %!d(string=hai) anos