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cpp
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BansheeEngine
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https://github.com/larioteo/BansheeEngine.git
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Marko Pintera
9bb801f889
Bunch of fixes for MeshHeap and related systems
%!s(int64=12) %!d(string=hai) anos
Marko Pintera
453fc2fe21
write/readSubresource now accept GpuResourceData shared pointer which means the method no longer needs to be blocking
%!s(int64=12) %!d(string=hai) anos
Marko Pintera
8ae8dc6752
RenderQueue and improved RenderOperation design and handling
%!s(int64=12) %!d(string=hai) anos