Marko Pintera
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6a24e0d39a
ProjectLibrary save/load
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vor 12 Jahren |
Marko Pintera
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f0ef4bc642
Imported and user-created resources will now get registered in Resources as loaded resources. Meaning "unload" needs to be called to properly release them.
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vor 12 Jahren |
Marko Pintera
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ceeed54f18
Updated import system to make updating a resource (without creating a brand new one) easier
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vor 12 Jahren |
Marko Pintera
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3bd69f2da6
A lot more work on ProjectLibrary and ResourceTreeView
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vor 12 Jahren |
Marko Pintera
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236f028298
Lots more work on ProjectLibrary, plus work on ResourceTreeView
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vor 12 Jahren |
Marko Pintera
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0ffa60480f
Win32FolderMonitor (untested)
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vor 12 Jahren |
Marko Pintera
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e2e58a800a
Added ResourceManifest for dealing with resource UUIDs
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vor 12 Jahren |
Marko Pintera
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e00f0c95a9
FileSystem and Path moved to WString
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vor 12 Jahren |
Marko Pintera
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32ed0bb976
Refactored ResourceHandle a bit to make it easier to understand and use
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vor 12 Jahren |
Marko Pintera
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5d165cbee2
Renamed waitUntilLoaded and waitUntilInitialized to "synchonize()"
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vor 12 Jahren |
Marko Pintera
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d4cfc20151
Renamed std containers so they start with capital letters to be standardized with other Camelot classes
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vor 12 Jahren |
Marko Pintera
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df225bbba5
Ported remaining new/delete calls to the new system
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vor 12 Jahren |
Marko Pintera
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1eafbaa11b
More new alloc system porting
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vor 12 Jahren |
Marko Pintera
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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vor 12 Jahren |
Marko Pintera
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54c08871e0
Renamed handles and add GameObject handles
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vor 12 Jahren |
Marko Pintera
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86e70a3b26
Ported all CoreObjects to use custom allocators
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vor 12 Jahren |
Marko Pintera
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54f71540e0
More allocator porting work
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vor 12 Jahren |
Marko Pintera
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877db0dc33
Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project)
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vor 13 Jahren |