Commit History

Autor SHA1 Mensaxe Data
  BearishSun 2f1caaa044 Vulkan: Fix crash on shutdown due to unreleased resources %!s(int64=8) %!d(string=hai) anos
  BearishSun dd43fd4a65 Vulkan queries can now be interrupted by command buffer submission, in order to match the behaviour of DX11 and OpenGL queries and make them more intuitive to use %!s(int64=8) %!d(string=hai) anos
  BearishSun 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures %!s(int64=8) %!d(string=hai) anos
  BearishSun 8ffa542fb5 Texture copy operations no longer occurr on the transfer queue, but instead on the user-provided command buffer, in order to avoid user needing to worry about submitting previous rendering operations manually %!s(int64=8) %!d(string=hai) anos
  BearishSun 0447f00bb1 Fix Vulkan texture loading %!s(int64=8) %!d(string=hai) anos
  BearishSun 24609a949e Fix memory corruption when generating Vulkan image subresources %!s(int64=8) %!d(string=hai) anos
  BearishSun 6688eb5447 Fixing Vulkan infinite loop when generating image barriers %!s(int64=8) %!d(string=hai) anos
  BearishSun 775b9c4431 Vulkan up and running on the unified shader platform %!s(int64=8) %!d(string=hai) anos
  BearishSun 5bca4bf8dc Remaining shaders ported to the unified shading model %!s(int64=8) %!d(string=hai) anos
  BearishSun adfcce25ba All engine shaders now use the cross compiler for GLSL generation %!s(int64=8) %!d(string=hai) anos
  BearishSun 585e0a6e67 Fixing transparent shaders %!s(int64=8) %!d(string=hai) anos
  BearishSun 05bfc71d0d Merge branch 'master' of https://github.com/BearishSun/BansheeEngine %!s(int64=8) %!d(string=hai) anos
  BearishSun d4c19836b5 Initial support for unified shading language across all render APIs %!s(int64=8) %!d(string=hai) anos
  BearishSun 3fd69a4a16 More work on documentation %!s(int64=8) %!d(string=hai) anos
  BearishSun 0e8f4b8b57 More work on the documentation %!s(int64=8) %!d(string=hai) anos
  BearishSun 6a2ffdb5a6 More work on documentation %!s(int64=8) %!d(string=hai) anos
  Marko Pintera 1d7ee9208a Merge pull request #73 from aclonegeek/fix-brokenlinks %!s(int64=8) %!d(string=hai) anos
  Randy Taylor cf8652b966 Fix various unformatted and broken links in GitHub docs %!s(int64=8) %!d(string=hai) anos
  BearishSun 6ae8cf2508 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine %!s(int64=8) %!d(string=hai) anos
  BearishSun 47fcc0fec4 Better error reporting when shaders fail to compile %!s(int64=8) %!d(string=hai) anos
  BearishSun 49251ecc22 Updated XShaderCompiler version %!s(int64=8) %!d(string=hai) anos
  BearishSun 943b118066 Updated NVTT so it now a static library %!s(int64=8) %!d(string=hai) anos
  BearishSun d7dd1f5c2a Added automatic generation of GLSL shader code via XShaderCompiler %!s(int64=8) %!d(string=hai) anos
  BearishSun 73ef6ed764 Removing GLSL code from many shaders, in preparation for unified shading language support %!s(int64=8) %!d(string=hai) anos
  BearishSun 81cbfec26f Dependency versioning so users are notified when dependency versions change %!s(int64=8) %!d(string=hai) anos
  BearishSun 1fe35a9644 Handle no audio devices more gracefully %!s(int64=8) %!d(string=hai) anos
  BearishSun 5c8a8ab593 More work on documentation %!s(int64=8) %!d(string=hai) anos
  Marko Pintera 8fb2f0ddb0 Merge pull request #71 from Eric-DawnEngine/master %!s(int64=8) %!d(string=hai) anos
  Eric-DawnEngine 5cf3aa3e7b Solved C3861 __cpuid&__rdtsc identifier not found %!s(int64=8) %!d(string=hai) anos
  BearishSun 19fcd1de4a Added XShaderCompiler as a dependency (and a submodule) %!s(int64=8) %!d(string=hai) anos