Histórico de commits

Autor SHA1 Mensagem Data
  BearishSun 0e8f4b8b57 More work on the documentation 8 anos atrás
  BearishSun 56ed650df4 Final set of refactors to rename core thread objects 9 anos atrás
  BearishSun 2b24d071f0 More renames of core thread objects 9 anos atrás
  BearishSun 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 anos atrás
  BearishSun fd174f3849 Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) 9 anos atrás
  BearishSun 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 anos atrás
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anos atrás
  BearishSun af560f18fc Added a ComputePipelineState 9 anos atrás
  BearishSun 1e7b51169f Renamed GpuPipelineState to GraphicsPipelineState 9 anos atrás
  BearishSun f574633f78 DirectX 11 now uses combined pipeline states instead of individually setting per-stage states and programs. This way the system more closely matches modern API's like Vulkan. 9 anos atrás
  BearishSun 50b2daaa81 Added an separate object that encapsulates entire pipeline states to Render API, to more easily match up with Vulkan internals 9 anos atrás
  BearishSun 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 anos atrás
  BearishSun 74bb75edef More work on improving documentation for doxygen generation 10 anos atrás
  BearishSun 0a448db0af More work on improving documentation for Doxygen generation. 10 anos atrás
  BearishSun 82fef4f0ff More work on improving documentation for doxygen generation 10 anos atrás
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 anos atrás