Commit History

Author SHA1 Message Date
  BearishSun 56ed650df4 Final set of refactors to rename core thread objects 9 years ago
  BearishSun 2b24d071f0 More renames of core thread objects 9 years ago
  BearishSun 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 years ago
  BearishSun fd174f3849 Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) 9 years ago
  BearishSun 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 years ago
  BearishSun e32b4ad844 Skybox rendering & cubemap import fixes 9 years ago
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
  BearishSun 12cb86711c Updating docs to reflect the render API changes 9 years ago
  BearishSun 103a9ea757 Refactored material so it supports multiple techniques 9 years ago
  BearishSun 44face5b03 Added material params to the core thread Material object, in preparation of refactor 9 years ago
  BearishSun c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime 9 years ago
  BearishSun 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 years ago
  BearishSun 4b94620550 Added materials manual, plus some doc improvements 10 years ago
  BearishSun 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 years ago
  BearishSun f3cb2cfc93 Added another manual, slight improvements to the API docs 10 years ago
  BearishSun 74bb75edef More work on improving documentation for doxygen generation 10 years ago
  BearishSun 0a448db0af More work on improving documentation for Doxygen generation. 10 years ago
  BearishSun 82fef4f0ff More work on improving documentation for doxygen generation 10 years ago
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 years ago