Историја ревизија

Аутор SHA1 Порука Датум
  BearishSun c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
  BearishSun a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ пре 9 година
  BearishSun f3ee875d18 Fixing DLL export macros so they are properly set up when compiling with non-MSVC on Windows пре 9 година
  BearishSun 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code пре 9 година
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
  BearishSun 7292bed6b2 C# properties can now be inspected and serialized пре 9 година
  BearishSun 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected пре 9 година
  BearishSun 32e348ea19 AudioClip exposed to managed code пре 9 година
  BearishSun 855b052658 More fixes in order to get everything to compile with Clang пре 9 година
  BearishSun 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links пре 10 година
  BearishSun cdaaa8e6da More work on improving documentation for Doxygen generation пре 10 година
  BearishSun 208a2c3402 Refactored managed serialization so that reference types (resources and game objects) store their exact type even for non-built-in types пре 10 година
  BearishSun 82fef4f0ff More work on improving documentation for doxygen generation пре 10 година
  BearishSun a993962372 More work on improving documentation for doxygen generation пре 10 година
  BearishSun f1032db560 More work on improving documentation for doxygen generation пре 10 година
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier пре 10 година