Marko Pintera
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3129cf8b5a
Fixed a nasty threading issue where objects were being destroyed in the wrong queue so they would get destroyed while they could still be used in another queue
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11 年之前 |
Marko Pintera
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aa46b8b57a
Overhauled OpenGL context handling
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12 年之前 |
Marko Pintera
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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12 年之前 |
Marko Pintera
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877db0dc33
Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project)
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13 年之前 |