Commit History

Автор SHA1 Съобщение Дата
  BearishSun 31f535a002 Vulkan: Mark the queue transition command buffer as submitted, when its submitted to the queue, so that the fence refresh happens properly преди 9 години
  BearishSun d2447d1e49 When updating command buffer states, make sure to do so for all active command buffers, not just the latest one on the queue преди 9 години
  BearishSun 8db4954322 Reverting accidental changes преди 9 години
  BearishSun 1b4349927e More Vulkan fixes преди 9 години
  BearishSun f066f4241b Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git преди 9 години
  BearishSun bc46d7159e More work on user-facing manuals преди 9 години
  BearishSun 07b5261ea3 Wait after batch executes преди 9 години
  BearishSun b6cf343a8e Fixing the setup batch file преди 9 години
  BearishSun f8fe191760 Added GLSL->SPIRV compilation, instead of attempting to use GLSL directly преди 9 години
  BearishSun 5dc78284b8 More Various Vulkan fixes преди 9 години
  BearishSun 1e16d34155 Reverting some temporary changes that were incorrectly commited преди 9 години
  BearishSun cb0c2ba6da Fixing invalid rotation on FBX import преди 9 години
  BearishSun 21eb8822cf Various Vulkan fixes and tweaks преди 9 години
  BearishSun b82e9e33bb Improving build find module functions преди 9 години
  BearishSun 9a41fe02f1 More work on user manuals преди 9 години
  BearishSun 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block преди 9 години
  BearishSun 8c4cc2570c Making compile steps a bit clearer преди 9 години
  BearishSun f40c72614e Fixing issues caused by the new uniform buffer reorganization преди 9 години
  BearishSun e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used преди 9 години
  BearishSun 353581455e Updated handle rendering so it preloads all uniform buffers before rendering преди 9 години
  BearishSun 906715d482 Making compile steps a bit clearer преди 9 години
  BearishSun d4208655f8 Scene picking now preloads all uniform buffers before rendering преди 9 години
  BearishSun 6711f9de01 Gizmo rendering now prepopulates all uniform buffers before rendering преди 9 години
  BearishSun 7baeedb0b3 Vulkan textures can now be modified between uses, without causing the modifications to influence previous operations using the texture преди 9 години
  BearishSun 0ab4c38048 Vulkan buffer and image copies will now keep track if the resource is used elsewhere, and if so they will create a new resource internally, so that the copy doesn't modify the resource use in the previous operation преди 9 години
  BearishSun 8fb4b163d0 Vulkan buffer updates: преди 9 години
  BearishSun 4d85ab293d More work on user-facing manuals преди 9 години
  BearishSun 23561ee03b Refactored GUI so it generates all of it's GPU param buffers before rendering, instead of updating them before every draw call преди 9 години
  BearishSun 7832d7d165 Refactoring renderer so renderable parameter buffers are populated on renderable change, instead of every frame преди 9 години
  BearishSun b00680e742 Refactoring renderer so camera parameter buffers are populated on camera change, instead of every frame преди 9 години