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71598ef68e
Add "transparent" flag to shaders
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2c35a0c825
Removed all the unused allocators
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6c74a3d7c0
Added cached CPU data to Texture
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3fcc9e78d4
Modified GUI so GUI elements always destroy their children when they are destroyed
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ba3d6db3f8
Texture compression with DX11 works
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47b7a6fdfe
Added documentation to example project
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e918178f0e
Added mip/format texture options
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72dc696f1c
More documentation
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aef74705f2
Added texture compression and texture mip map generation
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ffb7e93312
Added Banshee and 3rd party licenses
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17afc600a7
Massive Cm->Bs file rename
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