Commit történet

Szerző SHA1 Üzenet Dátum
  Marko Pintera 8bfe4ef813 Ported to VS2013 and removed boost completely 11 éve
  Marko Pintera 59cb02050e More documentation 11 éve
  Marko Pintera b4a4f95110 Added TaskScheduler and ported Resources to it (untested) 11 éve
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 éve
  Marko Pintera 4547c9fa58 Using std static_assert and type traits 11 éve
  Marko Pintera d55f242a1c Using std::function and std::bind instead of boost 11 éve
  Marko Pintera 14334369a8 Moved from boost to std threads 11 éve
  Marko Pintera bbded86fda Added gpu params for basic data types 12 éve
  Marko Pintera f63561bf5c Asnyc ops are only created when actually needed (to save on allocations) 12 éve
  Marko Pintera f6a9ae7cf9 Reuse command queues in order to save on allocations 12 éve
  Marko Pintera 7c0bafc517 Fixed linker issues with command queue 12 éve
  Marko Pintera 644a56c379 Fixed an issue where OpenGL draw calls would take longer and longer due to a vector that was never cleared 12 éve
  Marko Pintera c2dc067402 Fixed some invalid defines and project settings for Release mode 12 éve
  Marko Pintera d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 éve
  Marko Pintera d66d2016cd Added a std::queue with custom allocator 12 éve
  Marko Pintera 67ef1d1fbc Replaced all std containers with my custom wrappers 12 éve
  Marko Pintera 1098318b19 Gotten rid of thread checks for synced deferred contexts 12 éve
  Marko Pintera 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) 12 éve
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 éve
  Marko Pintera 77df4b87a9 Finished porting to memory allocators 12 éve
  Marko Pintera 1b9ed00123 Added the ability to add command breakpoints 12 éve
  Marko Pintera 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 éve