Marko Pintera
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cf1081eeeb
More documentation
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11 years ago |
Marko Pintera
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8bfe4ef813
Ported to VS2013 and removed boost completely
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11 years ago |
Marko Pintera
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 years ago |
Marko Pintera
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3129cf8b5a
Fixed a nasty threading issue where objects were being destroyed in the wrong queue so they would get destroyed while they could still be used in another queue
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11 years ago |
Marko Pintera
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d4cfc20151
Renamed std containers so they start with capital letters to be standardized with other Camelot classes
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12 years ago |
Marko Pintera
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67ef1d1fbc
Replaced all std containers with my custom wrappers
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12 years ago |
Marko Pintera
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aa46b8b57a
Overhauled OpenGL context handling
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12 years ago |
Marko Pintera
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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12 years ago |
Marko Pintera
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877db0dc33
Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project)
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13 years ago |