Commit történet

Szerző SHA1 Üzenet Dátum
  Marko Pintera 32c45ecb8e New VideoModeInfo changes compile 11 éve
  Marko Pintera f9f157ec22 WIP video modes 11 éve
  Marko Pintera cf1081eeeb More documentation 11 éve
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 éve
  Marko Pintera abc644c627 Modal windows 11 éve
  Marko Pintera 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 éve
  Marko Pintera ebbe4cd225 Hooked up mouse double click from the OS 12 éve
  Marko Pintera ce39033f5d Completely redone how I handle move/resize events. Now windows just specify non-client areas for move and resize and the rest is left to the OS. 12 éve
  Marko Pintera 09f3759d15 Fixed an issue with drag and drop and SetCapture 12 éve
  Marko Pintera 47c8e0df32 Drag and drop manager captures the mouse so drag can now be ended outside of the active application window 12 éve
  Marko Pintera 6b1dfdc6be Refactored RenderTarget a bit to make is prettier (no real funcionality added) 12 éve
  Marko Pintera 36a6350775 Working separate window/widget/container classes 12 éve
  Marko Pintera dba0b8bb86 Ability to move the editor window 12 éve
  Marko Pintera e6fcc7f191 Window resize works 12 éve
  Marko Pintera aaa7d3e3d6 Refactored DX11 windows as well 12 éve
  Marko Pintera 3856bcb79d Refactored D3D9 RenderWindow a bit 12 éve
  Marko Pintera ce2b4ef58b Moved window focus/move/resize events to WindowManager 12 éve
  Marko Pintera 05a77f5c18 Moved GUIManager to callbacks 12 éve
  Marko Pintera 8bc3903ee2 Viewport properly resized with its render target 12 éve
  Marko Pintera 2e3ec543cc Added drag event 12 éve
  Marko Pintera bc285cfa86 Even more layout changes 12 éve
  Marko Pintera 427fdce2ce Keeping a list of all active windows 12 éve
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 éve
  Marko Pintera 277cbea5ee Added basic tool window creation to all render systems 12 éve
  Marko Pintera 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 éve