Marko Pintera
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b4a4f95110
Added TaskScheduler and ported Resources to it (untested)
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11 лет назад |
Marko Pintera
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 лет назад |
Marko Pintera
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f0ef4bc642
Imported and user-created resources will now get registered in Resources as loaded resources. Meaning "unload" needs to be called to properly release them.
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12 лет назад |
Marko Pintera
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ceeed54f18
Updated import system to make updating a resource (without creating a brand new one) easier
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12 лет назад |
Marko Pintera
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1eafbaa11b
More new alloc system porting
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12 лет назад |
Marko Pintera
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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12 лет назад |
Marko Pintera
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54c08871e0
Renamed handles and add GameObject handles
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12 лет назад |
Marko Pintera
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86e70a3b26
Ported all CoreObjects to use custom allocators
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12 лет назад |
Marko Pintera
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5a64dff9db
CoreGpuObject -> CoreObject
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12 лет назад |
Marko Pintera
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877db0dc33
Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project)
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13 лет назад |