Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera 200d516c80 Added AABox debug draw rendering %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 61fa789c39 Added basic 3D debug draw class %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 0fee942b2b Slight modifications to the draw helper %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 9d279ed662 Fixed heap corruption that would happen when a Material was destroyed but GpuParamBlockBuffer was still being used on the core thread. Material was incorrectly force destroying the buffer without regard for its reference count. %!s(int64=12) %!d(string=hai) anos
  Marko Pintera c8d859fa7b Tested and fixed normalized and pixel coordinates %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 9b61d324d1 Added separate ClipSpace and ScreenSpace debug draw materials %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 36d9a44c79 Added basic support for 2D line & aliased polygon drawing %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 8e6c86a166 added DX9 and GL debug draw shaders %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 1265f65506 Reorganized how renderer works (using RenderOperations) %!s(int64=12) %!d(string=hai) anos