Historique des commits

Auteur SHA1 Message Date
  Marko Pintera 34449b8bd8 GpuProgram refactor to comply with new CoreObject design il y a 11 ans
  Marko Pintera bf970d8436 Render states refactored to comply with new CoreObject design il y a 11 ans
  Marko Pintera f256dad7d6 Texture refactor to comply with new CoreObject design il y a 11 ans
  Marko Pintera aca40afae2 Moved methods for manipulating render target from sim thread from core accessor to RenderTarget/RenderWindow il y a 11 ans
  Marko Pintera 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread il y a 11 ans
  Marko Pintera 234d75d39d Ensured that core thread uses only core versions of Index and Vertex buffer il y a 11 ans
  Marko Pintera eb6a85cf56 Getting everything to compile after load/store texture and render texture refactor il y a 11 ans
  Marko Pintera 350e767ebf Added support for load/store textures il y a 11 ans
  Marko Pintera 86f1d09e68 Updating material proxies uses frame allocator il y a 11 ans
  Marko Pintera 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality il y a 11 ans
  Marko Pintera e33c0e5624 Finished with the renderer most, checkin before prettying it up il y a 11 ans
  Marko Pintera 5f6fe3b27f Updated how are GpuParamBlocks handled on the core thread and compile fixes il y a 11 ans
  Marko Pintera 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams il y a 11 ans
  Marko Pintera 97744d0baf A lot more renderer and proxy refactoring il y a 11 ans
  Marko Pintera 4101088f37 Massive refactor due to work on Renderer il y a 11 ans
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename il y a 11 ans