提交历史

作者 SHA1 备注 提交日期
  Marko Pintera 14334369a8 Moved from boost to std threads 12 年之前
  Marko Pintera 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 年之前
  Marko Pintera d8d41821ad Improved performance of static Texture write updates 12 年之前
  Marko Pintera df225bbba5 Ported remaining new/delete calls to the new system 12 年之前
  Marko Pintera c5f46545e8 A bunch more code ported to new alloc system 12 年之前
  Marko Pintera 71002238ae Added default internal buffer alloc for PixelData 13 年之前
  Marko Pintera 470c1c979b PixelData inherits from GpuResourceData 13 年之前
  Marko Pintera fb7c50e1b3 More PixelData refactor 13 年之前
  Marko Pintera 8c53fd844b Encapsulated PixelData::data 13 年之前
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 年之前
  Marko Pintera 63c189c3c6 Ported D3D9 to use memory allocator 13 年之前
  Marko Pintera e4b2dbb7c7 Moved PixelData to use allocators 13 年之前
  Marko Pintera 570e911896 Merged Depth stencil surface into Texture class for DX9 13 年之前
  Marko Pintera 656d3e7b07 Renamed all of the hardware buffers 13 年之前