Commit History

Author SHA1 Message Date
  BearishSun 8b2d14bd42 More documentation 11 years ago
  Marko Pintera 4547c9fa58 Using std static_assert and type traits 11 years ago
  Marko Pintera d55f242a1c Using std::function and std::bind instead of boost 11 years ago
  Marko Pintera 9c559abe48 Fixed C# list serialization 11 years ago
  Marko Pintera d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 years ago
  Marko Pintera 67ef1d1fbc Replaced all std containers with my custom wrappers 12 years ago
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
  Marko Pintera 39345d4363 Fixed the deserialization issue with circular references and uninitialized objects 13 years ago
  Marko Pintera 7b80bdaff7 Massive amount of bugfixes to the way how are resources serialized/deserialized, initialized and released 13 years ago
  Marko Pintera cb0ff2efce Hopefully fixing the 32bit pointer address issue for x64 builds 13 years ago
  Marko Pintera c632b088bb Materials properly serialize/deserialize textures 13 years ago
  Marko Pintera c1b924eaaf Serialization takes care of serializing base classes 13 years ago
  Marko Pintera be9a1abb9e Serialization stores (and automatically figures out on loading) types 13 years ago
  Marko Pintera 523f5ff147 moved ReflectionPtr serialization to use shared_ptrs 13 years ago
  Marko Pintera e422eb43b3 String serialization and some more work on texture serialization 13 years ago
  Marko Pintera 4dc4b7d4e6 Added serialization/reflection methods 13 years ago