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cpp
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BansheeEngine
réplica de
https://github.com/larioteo/BansheeEngine.git
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SHA1
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Marko Pintera
d55f242a1c
Using std::function and std::bind instead of boost
%!s(int64=11) %!d(string=hai) anos
Marko Pintera
98445aab08
Fixed a nasty issue with stack allocation
%!s(int64=11) %!d(string=hai) anos
Marko Pintera
1fafaa92a6
A lot more work on GameObject serialization
%!s(int64=12) %!d(string=hai) anos