Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera d55f242a1c Using std::function and std::bind instead of boost %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 98445aab08 Fixed a nasty issue with stack allocation %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 1fafaa92a6 A lot more work on GameObject serialization %!s(int64=12) %!d(string=hai) anos