Marko Pintera
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3540e822e7
More work on Inspector
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11 anni fa |
Marko Pintera
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1c696e40a9
Added documentation to various utility classes
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11 anni fa |
Marko Pintera
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caf9bb3152
GUI refactor - everything compiles and runs
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11 anni fa |
Marko Pintera
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ce9be1bb29
GUI refactor - Editor compiles
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11 anni fa |
Marko Pintera
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d601e2c843
GUI elements refactor (removing GUIWidget from constructor) stage 1
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11 anni fa |
Marko Pintera
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36c918a215
Refactored Script and C# GUI interface
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11 anni fa |
Marko Pintera
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14334369a8
Moved from boost to std threads
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11 anni fa |
Marko Pintera
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abb34d4a59
Better looking input box
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11 anni fa |
Marko Pintera
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7f79e1badb
Refactored editor fields so they internally use GUILayout
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11 anni fa |
Marko Pintera
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33145efdd1
Added WIP GameObjectField
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11 anni fa |
Marko Pintera
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acc865dc80
Added Name to GameObject
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11 anni fa |
Marko Pintera
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9f2663102e
Added Foldout GUI component
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11 anni fa |
Marko Pintera
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1ea161f89a
Fixed an issue with DX11 $Globals shader buffer where it was incorrectly marked as shareable
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11 anni fa |
Marko Pintera
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2c7f1c7b3d
Prototyping the Inspector
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11 anni fa |
Marko Pintera
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5554a2ff28
Added text and Vector4 fields
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11 anni fa |
Marko Pintera
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b5260ae364
Tabbed bar background image now properly stretches across the entire bar
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11 anni fa |
Marko Pintera
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58b8c0e393
Int and float fields are now draggable
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11 anni fa |
Marko Pintera
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052a31d828
Resources no longer use SyncedAccessor (actually nothing does anymore)
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11 anni fa |
Marko Pintera
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10f73b4f06
Properly set up cursors and their hotspots
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11 anni fa |
Marko Pintera
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42b20759ef
Refactored Module startUp (does not compile because of a weird linker error ATM)
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11 anni fa |
Marko Pintera
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17204b8447
Serializing SerializableObject works
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11 anni fa |